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Dumb-ways-to-memorize
2D game
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#include <graphics.h>
Collaboration diagram for Frame:Data Fields | |
| vec2_t | Position |
Defines Frame , which is an alias for Position of the start of the sprite
Definition at line 15 of file graphics.h.
| vec2_t Frame::Position |
Definition at line 17 of file graphics.h.
Referenced by LoadAnimation().
1.8.11