Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- g -
- G_NAME_STR
: globals.h
- gAI_Actions
: ai_interpret.c
, ai_interpret.h
- gAI_Conditions
: ai_interpret.c
, ai_interpret.h
- gAI_Variables
: ai_interpret.c
, ai_interpret.h
- GAME_NAME
: graphics.h
- GAME_STATE_CHOOSE_STR
: mystrings.h
- GAME_STATE_END_STR
: mystrings.h
- GAME_STATE_GUESS_STR
: mystrings.h
- GAME_STATE_PLAYING_STR
: mystrings.h
- GAME_STATE_SPLASH_STR
: mystrings.h
- GAME_STATE_START_STR
: mystrings.h
- GameState
: globals.h
- gButtonQ
: game.c
, player_controller.h
- gController
: game.c
, player_controller.h
- gCurrentLevel
: parselevel.c
, parselevel.h
- gCurrentPowerUp
: parsepowerup.c
, parsepowerup.h
- gCurrentPowerUpName
: game.c
, globals.h
- gCurrentSelectedItem
: menu.c
- gCurrentTime
: game.c
, globals.h
- gDelay
: game.c
- gEntities
: entity.c
, entity.h
- gEntitiesFile
: game.c
, globals.h
- gEntityData
: game.c
, globals.h
- gEntityDictionary
: entity.h
, game.c
- gEntityObject
: game.c
, globals.h
- gEntityTokens
: game.c
, globals.h
- GetAtPoint()
: parsefunction.c
, parsefunction.h
- GetFunctionAI
: ai_interpret.c
, entity.h
- GetMousePos()
: parsefunction.c
, parsefunction.h
- GetSelf()
: parsefunction.c
, parsefunction.h
- GetUseType()
: parsepowerup.c
, parsepowerup.h
- GetWorld()
: parsefunction.c
, parsefunction.h
- GetX()
: parsefunction.c
, parsefunction.h
- GetXMouse()
: parsefunction.c
, parsefunction.h
- gEventQ
: game.c
- gGameData
: game.c
, globals.h
- gGameObject
: game.c
, globals.h
- gGameState
: globals.h
, game.c
- gGameTokens
: game.c
, globals.h
- gGravity
: dumb_physics.c
, globals.h
- gLastEntity
: entity.c
, entity.h
- gLastSprite
: graphics.h
, graphics.c
- gLevelData
: game.c
, globals.h
- gLevelObject
: globals.h
, game.c
- gLevels
: game.c
, globals.h
- gLevelsPerGame
: globals.h
, game.c
- gLevelTokens
: game.c
, globals.h
- gMenus
: menu.c
, menu.h
- gMouse
: globals.h
- gParser
: game.c
, globals.h
- gPlayer
: player.h
, player.c
- gPlayerLives
: globals.h
, player.c
- gPlayerName
: player.h
, player.c
- gPowerUps
: game.c
, parsepowerup.h
- gPowerUpsFile
: game.c
, globals.h
- gPresetAIs
: ai_interpret.c
, ai_interpret.h
- gRedRenderer
: graphics.c
, graphics.h
- gRedSurface
: graphics.h
, graphics.c
- gRedTexture
: graphics.h
, graphics.c
- gRenderer
: graphics.h
, graphics.c
- gScreenHeight
: globals.h
, graphics.c
- gScreenWidth
: globals.h
, graphics.c
- gSelectedLevels
: game.c
, globals.h
- gSelectedPowerUps
: globals.h
, game.c
- gSplash
: game.c
- gSprites
: graphics.h
, graphics.c
- GUESS
: globals.h
- gUsedPowerUps
: globals.h
, game.c
- gVariableAIs
: ai_interpret.h
, ai_interpret.c
- gWindow
: graphics.h
, graphics.c
- gWorld
: globals.h
- gZeroPos
: game.c
, globals.h