Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- d -
- DecrementPlayerLives()
: player.c
, player.h
- DeselectItemByNum()
: menu.c
- Destroy()
: parsepowerup.c
, parsepowerup.h
- Distance2Entity()
: entity.c
, entity.h
- DoCollision()
: dumb_physics.c
, dumb_physics.h
- DoPlayerThink()
: player_controller.c
, player_controller.h
- Draw()
: game.c
- DrawChoose()
: game.c
- DrawEntities()
: entity.c
, entity.h
- DrawGeneric()
: entity.c
, entity.h
- DrawGuess()
: game.c
- DrawLevel()
: parselevel.h
, parselevel.c
- DrawMenuByNum()
: menu.c
- DrawMenuByState()
: menu.c
- DrawPlayer()
: entity.c
, entity.h
- DrawPlaying()
: game.c
- DrawSplash()
: game.c
- DrawSprite()
: graphics.c
, graphics.h
- DrawStart()
: game.c