Dumb-ways-to-memorize
2D game
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- u -
Update() :
game.c
UpdateInfinite() :
parsepowerup.c
,
parsepowerup.h
UpdateNormal() :
parsepowerup.c
,
parsepowerup.h
UpdatePlaying() :
game.c
UpdatePowerSelectMenu() :
menu.c
UpdatePowerUpMenu() :
menu.c
UpdateVerticalMenu() :
menu.c
use_type_t :
parsepowerup.h
UsePower() :
parsepowerup.h
,
parsepowerup.c
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